Cameras
The cameras rely on the CameraSwitcher script, this is a script which holds all the
Cinemachine cameras and is in charge of switching them out for the different views, i.e. looking behind
and the regular camera. LookBack is a script that takes advantage of this and notifies the GameManager
on what it does, in turn triggering the AimUI and the PlayerShootEggs. There is another script which
manipulates the cameras called CameraControl, this is in charge of looking up, it will lower the position of
the chicken on the screen so you can see more above you.
